more videogamewanking
As described in Alex Cybulski's blog, http://aplayerpiano.blogspot.com/, Warren Spector is a God. He actually had next to zero input into Deus Ex 2, which is why it ended up being such a huge disapointment. But apparently Deus Ex 3 is in the works under the helm of Spector, which is very good. For fans of Deus Ex, I'd also recommend Morrowind, Oblivion and Arx Fatalis as three games with similiar control systems, albiet not such a cyberpunk feel.
But to be fair, I could stretch things out to say that all RPGS offer a cyberpunk style of navigational adventure. You pilot through a journey into the unknown and undiscovered, and end up being the subvertive hero of the day. You also are able to customize your abilities to tailor-make your ideal persona, adding as much cowbell as you wish.
Massively Multiplayer Online Role-Playing Games are probably the most popular role playing games out there, and are unique due to people's dedication to their character's development. With Ultima Online, Everquest or World of Warcraft, some people are out there living most of their lives in the virtual world than in reality. It all really started with Ultima online and games like Diablo, with a strong emphasis on medieval stuff, but its only a matter of time before cyberpunk related gameplay arives. The Matrix online, which i've never played, is a growing example of one of these. There's also Star Wars Galaxies which is growing bigger with every expansion.
I used to spend a fair bit of my digital life playing Half-life 2 mods online; the whole 'mod' thing is kinda striking because its basically enhancements to the original game, or total conversions of it. We've all heard of Counterstrike, but there's also HL2 mods like Dystopia (cyberpunk theme- run around shooting people with biomod enhancements, use VR consoles to hack systems), as well as the excellent Natural Selection (marines vs aliens, both with bases which are built up as a team).
But to be fair, I could stretch things out to say that all RPGS offer a cyberpunk style of navigational adventure. You pilot through a journey into the unknown and undiscovered, and end up being the subvertive hero of the day. You also are able to customize your abilities to tailor-make your ideal persona, adding as much cowbell as you wish.
Massively Multiplayer Online Role-Playing Games are probably the most popular role playing games out there, and are unique due to people's dedication to their character's development. With Ultima Online, Everquest or World of Warcraft, some people are out there living most of their lives in the virtual world than in reality. It all really started with Ultima online and games like Diablo, with a strong emphasis on medieval stuff, but its only a matter of time before cyberpunk related gameplay arives. The Matrix online, which i've never played, is a growing example of one of these. There's also Star Wars Galaxies which is growing bigger with every expansion.
I used to spend a fair bit of my digital life playing Half-life 2 mods online; the whole 'mod' thing is kinda striking because its basically enhancements to the original game, or total conversions of it. We've all heard of Counterstrike, but there's also HL2 mods like Dystopia (cyberpunk theme- run around shooting people with biomod enhancements, use VR consoles to hack systems), as well as the excellent Natural Selection (marines vs aliens, both with bases which are built up as a team).

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